Mind

The Mind controller is known as a Psychologist.

Minds of living creatures have been divided according to the ease of understanding and manipulating them to three categories:

Level 1: Brains without a neocortex, effectivelly non mammals.

Level 2: Brains with a neocortex, but with an atrophic Prefrontal Cortex, effectivelly mammal other than primates.

Level 3: Brains with an enlarged prefrontal cortex, effectivelly primates.

Detection
The controller can detect the presense of sentient organisms and detect their basic mental or emotional state.

Sample Spells from Sourcebook: Aura Perception (Mind •); Sense Consciousness (Mind •)

Psychology 1
The controller can manipulate Level 1 minds, always according to their instictive behaviour (more complicated tasks with more successes, though never a commande against the animal's instict) and provide perception and emotionally based suggestions to Level 3 minds, this includes minor bluring of the enemy mind for defensive reasons, or emotion and perception based telepathy.

Sample Spells from Sourcebook: 'Beast Control '(Mind ••); Emotional Urging (Mind ••); First Impressions (Mind ••); Incognito Presence (Mind ••); Misperception '(Mind ••); Voice from Afar (Mind ••)

Partitioning 1
The controller can partition his mind in two, so that certain areas operate on different tasks, or one area is locked away.

Sample Spells from Sourcebook: 'One Mind, Two Thoughts '(Mind •); Memory Hole (Mind ••)

Shielding
The controller can shield his own mind and thoughts. This shielding can be cast on other at 3 Dots.

Sample Spells from Sourcebook: Alter Aura (Mind ••); Mental Shield (Mind ••)

Psychology 2
The controller can manipulate Level 2 Minds. He can also communicate complex messages to Level 3 Minds, memory either orally (in any language) or telepathically. He can also attack another mind.

Sample Spells from Sourcebook: 'Greater Beast Control '(Mind •••); Universal Language '(Mind •••); Telepathy (Mind •••); Psychic Assault (Mind •••)

Own Mind Control
The character casn control the functions of his mind, even the ones done unconciously.

Sample Spells from Sourcebook: Sleep of the Just (Mind •••);

Neuron Control
The controller can augment or diminish one Social or Mental Attribute on himself. He can cast this on other and affect more of his own attributes at 4 Dots.

Sample Spells from Sourcebook: Augment the Mind (Mind •••)

Psychology 3
The controller can study and comprehend the higher operations of Level 3 minds, even memory, and cause alterations. He can completely affect emotional and perceptional tendencies.

Sample Spells from Sourcebook: 'Breach the Vault of Memory '(Mind ••••); Dream Traveler (Mind ••••); Hallucination (Mind ••••); Read the Depths '(Mind ••••)